Friday, April 6, 2012

Week 11 / Scratch Project Draft Two

I have completed significant revisions to my Scratch project since last week. My new draft has four different backgrounds; two direction slides and two games slides. The first slide provides directions for level one of the games. In level one the player moves the sprite around the screen by following the commands provided. At this level the player is provided with clues and details to help them identify the properly themed elements in level two of the game; the maze. After level one is another slide providing directions for the maze; level two. In level two, just as my first draft showed, the player maneuvers around the maze collecting the objects that are thematically related to the writings and works of Edgar Allan Poe. If the player is caught by the ghosts that are flying around, or incorrectly identifies an object, the game is over.

Since developing more, my game now supports growth in reading, comprehension, coordination, complex thinking, and conceptual understanding. I now have two levels and the basic concept of my game has been fully constructed. In my finished project I would like to incorporate some music or sounds, and possibly another background screen with clues and details. I am struggling with limitations of file size though. My plan is to just keep working with the project, incorporating as many elements and finishing details as possible.

Below are snapshots of what my game looks like. Also, you can visit the Scratch website and play my game Identifying Edgar Allan Poe.

(Click on the images to enlarge them)


3 comments:

  1. The revisions you've done to your project add a nice touch to your game. I like how you added two direction slides. I think adding some background music, as you said in your game revisions, would give it that extra touch. I think you've done a nice job incorporating Poe into your game.

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  2. Great work, visually appealing and I like using the letter keys for navigation.

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  3. You have incorporated great revisions to your game. It is easy to follow and has good visual appeal. I agree that sound would be beneficial to your game. Great Job!

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